From d0bb67025f277d27d0f5e62d2209966810262596 Mon Sep 17 00:00:00 2001 From: deraadt Date: Wed, 27 Jan 2021 01:59:39 +0000 Subject: [PATCH] satisfy -fno-common by duplicating deck chairs as required ok mortimer millert --- games/adventure/hdr.h | 83 +++++++++++++++++++++++------------------- games/adventure/main.c | 68 +++++++++++++++++++++++++++++++++- 2 files changed, 112 insertions(+), 39 deletions(-) diff --git a/games/adventure/hdr.h b/games/adventure/hdr.h index 063b145363d..3d954964a22 100644 --- a/games/adventure/hdr.h +++ b/games/adventure/hdr.h @@ -1,4 +1,4 @@ -/* $OpenBSD: hdr.h,v 1.17 2017/05/19 08:22:53 tb Exp $ */ +/* $OpenBSD: hdr.h,v 1.18 2021/01/27 01:59:39 deraadt Exp $ */ /* $NetBSD: hdr.h,v 1.2 1995/03/21 12:05:02 cgd Exp $ */ /*- @@ -56,9 +56,9 @@ #include -int datfd; /* message file descriptor */ -volatile sig_atomic_t delhit; -int yea; +extern int datfd; /* message file descriptor */ +extern volatile sig_atomic_t delhit; +extern int yea; extern char data_file[]; /* Virtual data file */ #define TAB 011 @@ -66,23 +66,24 @@ extern char data_file[]; /* Virtual data file */ #define FLUSHLINE do { int c; while ((c = getchar()) != EOF && c != '\n'); } while (0) #define FLUSHLF while (next()!=LF) -int loc, newloc, oldloc, oldlc2, wzdark, gaveup, kq, k, k2; -int verb, obj, spk; +extern int loc, newloc, oldloc, oldlc2, wzdark, gaveup, kq, k, k2; +extern int verb, obj, spk; extern int blklin; -time_t savet; -int mxscor, latncy; +extern time_t savet; +extern int mxscor, latncy; #define SHORT 50 /* How short is a demo game? */ #define MAXSTR 20 /* max length of user's words */ -char wd1[MAXSTR]; /* the complete words */ -char wd2[MAXSTR]; +extern char wd1[MAXSTR]; /* the complete words */ +extern char wd2[MAXSTR]; #define HTSIZE 512 /* max number of vocab words */ struct hashtab { /* hash table for vocabulary */ int val; /* word type &index (ktab) */ char *atab; /* pointer to actual string */ -} voc[HTSIZE]; +}; +extern struct hashtab voc[HTSIZE]; struct text { char *seekadr; /* Msg start in virtual disk */ @@ -90,53 +91,55 @@ struct text { }; #define RTXSIZ 205 -struct text rtext[RTXSIZ]; /* random text messages */ +extern struct text rtext[RTXSIZ]; /* random text messages */ #define MAGSIZ 35 -struct text mtext[MAGSIZ]; /* magic messages */ +extern struct text mtext[MAGSIZ]; /* magic messages */ -int clsses; +extern int clsses; #define CLSMAX 12 -struct text ctext[CLSMAX]; /* classes of adventurer */ -int cval[CLSMAX]; +extern struct text ctext[CLSMAX]; /* classes of adventurer */ +extern int cval[CLSMAX]; -struct text ptext[101]; /* object descriptions */ +extern struct text ptext[101]; /* object descriptions */ #define LOCSIZ 141 /* number of locations */ -struct text ltext[LOCSIZ]; /* long loc description */ -struct text stext[LOCSIZ]; /* short loc descriptions */ +extern struct text ltext[LOCSIZ]; /* long loc description */ +extern struct text stext[LOCSIZ]; /* short loc descriptions */ -struct travlist /* direcs & conditions of travel*/ -{ struct travlist *next; /* ptr to next list entry */ +struct travlist { /* direcs & conditions of travel*/ + struct travlist *next; /* ptr to next list entry */ int conditions; /* m in writeup (newloc / 1000) */ int tloc; /* n in writeup (newloc % 1000) */ int tverb; /* the verb that takes you there*/ -} *travel[LOCSIZ],*tkk; /* travel is closer to keys(...)*/ +}; +extern struct travlist *travel[LOCSIZ],*tkk; /* travel is closer to keys(...)*/ -int atloc[LOCSIZ]; +extern int atloc[LOCSIZ]; -int plac[101]; /* initial object placement */ -int fixd[101], fixed[101]; /* location fixed? */ +extern int plac[101]; /* initial object placement */ +extern int fixd[101], fixed[101]; /* location fixed? */ -int actspk[35]; /* rtext msg for verb */ +extern int actspk[35]; /* rtext msg for verb */ -int cond[LOCSIZ]; /* various condition bits */ +extern int cond[LOCSIZ]; /* various condition bits */ extern int setbit[16]; /* bit defn masks 1,2,4,... */ -int hntmax; -int hints[20][5]; /* info on hints */ -int hinted[20], hintlc[20]; +extern int hntmax; +extern int hints[20][5]; /* info on hints */ +extern int hinted[20], hintlc[20]; -int place[101], prop[101], linkx[201]; -int abb[LOCSIZ]; +extern int place[101], prop[101], linkx[201]; +extern int abb[LOCSIZ]; -int maxtrs, tally, tally2; /* treasure values */ +extern int maxtrs, tally, tally2; /* treasure values */ #define FALSE 0 #define TRUE 1 -int keys, lamp, grate, cage, rod, rod2, steps, /* mnemonics */ +extern int + keys, lamp, grate, cage, rod, rod2, steps, /* mnemonics */ bird, door, pillow, snake, fissur, tablet, clam, oyster, magzin, dwarf, knife, food, bottle, water, oil, plant, plant2, axe, mirror, dragon, chasm, troll, troll2, bear, messag, @@ -145,15 +148,19 @@ int keys, lamp, grate, cage, rod, rod2, steps, /* mnemonics */ null, entrnc, dprssn, enter, stream, pour, say, lock, throw, find, invent; -int chloc, chloc2, dseen[7], dloc[7], /* dwarf stuff */ +extern int + chloc, chloc2, dseen[7], dloc[7], /* dwarf stuff */ odloc[7], dflag, daltlc; -int tk[21], stick, dtotal, attack; -int turns, lmwarn, iwest, knfloc, detail, /* various flags & counters */ +extern int + tk[21], stick, dtotal, attack; +extern int + turns, lmwarn, iwest, knfloc, detail, /* various flags & counters */ abbnum, maxdie, numdie, holdng, dkill, foobar, bonus, clock1, clock2, saved, closng, panic, closed, scorng; -int demo, limit; +extern int + demo, limit; /* We need to get a little tricky to avoid strings */ #define DECR(a,b,c,d,e) decr(*#a-'+',*#b-'-',*#c-'#',*#d-'&',*#e-'%') diff --git a/games/adventure/main.c b/games/adventure/main.c index b7401e5301f..53808e4d06f 100644 --- a/games/adventure/main.c +++ b/games/adventure/main.c @@ -1,4 +1,4 @@ -/* $OpenBSD: main.c,v 1.25 2017/01/21 08:22:57 krw Exp $ */ +/* $OpenBSD: main.c,v 1.26 2021/01/27 01:59:39 deraadt Exp $ */ /* $NetBSD: main.c,v 1.5 1996/05/21 21:53:09 mrg Exp $ */ /*- @@ -45,6 +45,72 @@ #include "extern.h" #include "hdr.h" +int datfd; /* message file descriptor */ +volatile sig_atomic_t delhit; +int yea; + +int loc, newloc, oldloc, oldlc2, wzdark, gaveup, kq, k, k2; +int verb, obj, spk; +time_t savet; +int mxscor, latncy; + +char wd1[MAXSTR]; /* the complete words */ +char wd2[MAXSTR]; + +struct hashtab voc[HTSIZE]; + +struct text rtext[RTXSIZ]; /* random text messages */ + +struct text mtext[MAGSIZ]; /* magic messages */ + +int clsses; +struct text ctext[CLSMAX]; /* classes of adventurer */ +int cval[CLSMAX]; + +struct text ptext[101]; /* object descriptions */ + +struct text ltext[LOCSIZ]; /* long loc description */ +struct text stext[LOCSIZ]; /* short loc descriptions */ + +struct travlist *travel[LOCSIZ],*tkk; /* travel is closer to keys(...)*/ + +int atloc[LOCSIZ]; + +int plac[101]; /* initial object placement */ +int fixd[101], fixed[101]; /* location fixed? */ + +int actspk[35]; /* rtext msg for verb */ + +int cond[LOCSIZ]; /* various condition bits */ + +int hntmax; +int hints[20][5]; /* info on hints */ +int hinted[20], hintlc[20]; + +int place[101], prop[101], linkx[201]; +int abb[LOCSIZ]; + +int maxtrs, tally, tally2; /* treasure values */ + +int keys, lamp, grate, cage, rod, rod2, steps, /* mnemonics */ + bird, door, pillow, snake, fissur, tablet, clam, oyster, + magzin, dwarf, knife, food, bottle, water, oil, plant, plant2, + axe, mirror, dragon, chasm, troll, troll2, bear, messag, + vend, batter, nugget, coins, chest, eggs, tridnt, vase, + emrald, pyram, pearl, rug, chain, spices, back, look, cave, + null, entrnc, dprssn, enter, stream, pour, say, lock, throw, + find, invent; + +int chloc, chloc2, dseen[7], dloc[7], /* dwarf stuff */ + odloc[7], dflag, daltlc; + +int tk[21], stick, dtotal, attack; +int turns, lmwarn, iwest, knfloc, detail, /* various flags & counters */ + abbnum, maxdie, numdie, holdng, dkill, foobar, bonus, clock1, + clock2, saved, closng, panic, closed, scorng; + +int demo, limit; + int main(int argc, char *argv[]) { -- 2.20.1